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| Hardware and Technical Discusions For general discussions about rendering hardware and technical issues. |
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#1 (permalink) |
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Senior Member
Join Date: Jun 2004
Location: Cheadle
Age: 32
Posts: 198
Name: Matt Sugden |
Hi sorry, no not a question about how to make an actual exploding object, it's not as interesting as that I'm afraid.
How to explode an object's individual polys in max (same as an exploded object in AutoCAD) so that a single box could create say the individual parts. Any automated way to do this? Cheers
__________________
Matt Sugden Business http://www.virtual-living.co.uk Pleasure http://www.icompositions.com/artists/OnIt |
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#2 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,507
Name: Stephen Leworthy |
being a non max user these days i cant remember, but a quick solution is to import it into autocad, explode it in there, then export as a DXF. this should export every face as an individual object.
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#3 (permalink) |
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Senior Member
Join Date: Jun 2004
Location: Cheadle
Age: 32
Posts: 198
Name: Matt Sugden |
Thanks Strat, had considered that, but it felt like a bit of a long winded approach.
Any other suggestions BTW, mods can someone move this post, I've accidentally put it in the wrong thread. Cheers
__________________
Matt Sugden Business http://www.virtual-living.co.uk Pleasure http://www.icompositions.com/artists/OnIt |
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