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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Senior Member
Join Date: Oct 2003
Location: Leeds
Age: 30
Posts: 258
Name: J Halton |
Can anyone see a problem with asking Architects for A sketch of their design? Everytime.
Someone I work with has a problem with it. For some strange reason.
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Just ask. You never know! |
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#5 (permalink) |
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Veteran Member
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The other important thing about getting a sketch for a change or other-wise un-documented detail is creating a 'paper trail' of your instructions. This can be very useful to actually understand what they want, and show that you did what was expected if there is a dispute later. I hate to promote CYA thinking, but a covered A is best, in the end.
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#6 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
ernest is right in keeping a record like that. i work in a firm, so when a new project comes across my desk, i would rather look at the drawings, or a couple of sketches. make myself familiar with the project, then make a couple of my own sketches describing what parts i do not understand to whoever the designer on the project is. then they can give me sketches back, if they had different concepts of what it was/is.
if you are working for yourself, i would definitely take ernests approach. a sketch from the hand of the designer is hard to argue. i would make them sign and date the sketch also. the only reason i would see someone being reluctant in sketching their design is if they do not fully understand it, and want to see it in computer model form to get a better understanding of it. then they will make changes based upon what you show them, causing you more work because it was not correct the first time... which isn't a big deal if you are at a firm, time permitting of course, but if you are contracted, you might be in the additional service area.
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travis schmiesing |
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#7 (permalink) | |
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Senior Member
Join Date: Oct 2003
Location: Leeds
Age: 30
Posts: 258
Name: J Halton |
Quote:
(before planning) Sometimes I work on a project and get to a 'modelling completed' stage and send them an image to 'annotate' for any changes. They always take ages to get back to me and always do a return amendment when they do. I do the change, go through the same process again and then theres 'more changes' and this goes on the further I get. How can I stop this happening, how can I word it to make it sound like a really painful thing to do. *(This is obviously jobs that occur before planning in the UK)* (How is this dealt with in the US?) Not had problems ever, with clients that have projects that have planning granted (even with the problem clients!) Thanks geezers! J
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#8 (permalink) |
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Veteran Member
Join Date: Jan 2003
Location: Savannah, GA
Posts: 1,436
Name: Chad Warner |
The only thing I could think of to stop this type of process is to state in the original contract that the architect is only allowed to make a certain number of changes to the design before they get charged for it. In my experience, 90% of the time when the architect sees their design in a rendered format they want to change it, so this is a good way to protect yourself from getting taken advantage of.
-Chad |
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#9 (permalink) |
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Veteran Member
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This happens to me all the time. Interestingly, it very rareley happened at all when I used traditional techniques. But as anoying as it is, I suppose from the architect's point od view, they are using the 3D model as a design tool. I don't mind one or two changes, but when it carries on, I say ' In order to complete this image on time, I need to commit to a design by this afternoon, even if the design continues to develop'.
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#10 (permalink) |
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Senior Member
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well i worked as an architect before cg (graduated architecte i am....)
i can tell you, most architects (in france idon't know somewhere else) don't even know how to use a computer & BELIEVE u only got to press da button to get that magnificient 3D =they don't realize we've got to work a bunch of hours to create that 3d with all it's nice materials & lights... when u believe it ain't work WHERE'S DA PROBLEME ASKIN'FOR EVERLASTIN' CHANGES & corrections.....
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