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| Notices |
| The Unchallenge A forum for "unchallenges" where users can post models or an idea so that the group can work together to solve the problem, develop new techniques and share thoughts about a particular topic. Kind of like a challenge but without a deadline. |
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#1 (permalink) |
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Super Moderator
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Hi all,
I started this second edition of "Let There Be Light" on the request of Ernest Burden III. (Maybe we should make a new section for these reasearches like I suggested in 'new forums' before ... Jeff? (tnx!)) rgds nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#2 (permalink) |
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Veteran Member
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I split this off the existing thread since it's a different model (see below).
I decided to take a try at a highly optomized version of the basic model posted for these tests. I rebuilt the model on a strict module. Almost every polygon in this model is .5 meters x .5 meters, with a small number at .5x.25m The model is metric and in DXF format, NO triangles. No real-world model would be so optomized, of course. MODEL2.zip I am setting my meshing to a med/high value, processed the light to about 90% in 1 1/2 hours on my Athlon 1G/512MB RAM For consistency's sake, I suggest anyone using the new model render a view from: camera x, 1 y, -5 z, 1.4 target x, 3 y, 10 z, 1.4 view angle 76 degrees rendered to 720x486 that's what I used sun is still at 346/23 (or 194/23 for Lightscape) Because the proportions changed a bit when I re-did this, the light hits at different points, but I like it because it hits all on a wall so most of the light on the floor is bounced. Here is the indirect only. and the final render ![]() |
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#4 (permalink) | |
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Veteran Member
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Whadda mean, 'strange'?
Quads are the holy grail of radiosity engines! My model is ALL quads. Let's see if it make any difference at all from the earlier model which was not optomized for GI. Also, I tried to force all polys to be the same size since I noticed that I, and others, had artifacts where the neighboring polys were different sizes. Quote:
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#5 (permalink) | |
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Veteran Member
Join Date: Sep 2002
Location: Hamburg, mostly harmless
Posts: 642
Name: ingo M |
Quote:
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