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| Other 3rd Party Renderers Posts about 3rd party plug-in renderers like Brazil r/s, Final Render etc. |
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#1 (permalink) |
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Junior Member
Join Date: Sep 2002
Location: Berkeley, CA
Posts: 20
Name: Nick Nakadate |
http://www4.discreet.com/company/press.php?id=739
Maybe the fishes will come out with a press release too--dunno. Interesting reading either way, not to mention FX. Cheers Nakadate |
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#2 (permalink) |
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Junior Member
Join Date: Jun 2004
Location: California
Age: 35
Posts: 1
Name: Joe Bloenski |
What a great movie. The effects where very well done. The dog thing was a little weird. I am currently working on a very big up and coming movie, sorry i can't mention the name, big hush hush thing right now. Any way, we are taking a new and fresh approch using Auto CAD and Accurender. At first the idea seemed a bit weird, to say the least, but some of the results are amazing. AutoCAD is a bit lame for modeling so we create all geometry in Maya and export to CAD.
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#3 (permalink) |
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Moderator
Join Date: Apr 2002
Location: Lalaland
Posts: 1,166
Name: Christopher Nichols |
what a nightmare...
oh, I mean the working on the movie, not the rendering. The orphanage did a great job... the frost looked great. I know those models were a bitch since we modeled them. I wonder if they had to optimize them. We rendered all of it through rib-archieving which is the only way to push that many polies in prman.
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Christopher P Nichols |
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#4 (permalink) | |
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Junior Member
Join Date: Sep 2002
Location: Berkeley, CA
Posts: 20
Name: Nick Nakadate |
Quote:
We had to remodel and/or fix just about everything. And yes--the high-poly counts were challenging, but we optimized most shots to run without any kind of archiving or caching. |
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#5 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
i guess i always assumed most of the models in shots like this were 75% image of thebldgs mapped on to the models, and the other 25% consisting of the detail of the models. more sophisticated than a gaming enviroment, but less sophisticated than an a quality arhcitecture model.
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travis schmiesing |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| brazil reflections | colorID | Other 3rd Party Renderers | 1 | April 15th, 2004 09:31 PM |
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| Brazil Test... | Mike Hagelsieb | Work in Progress (WIP) | 30 | May 21st, 2003 05:28 PM |
| help me whith Max5 + brazil r/s 1.03 one frame net render | polimar | Other 3rd Party Renderers | 9 | February 12th, 2003 10:49 PM |
| brazil w/ viz | trey | Autodesk VIZ | 5 | September 4th, 2002 10:28 AM |