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Old September 9th, 2003   #1 (permalink)
mbr
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I am hoping to find some good tileable textures of wood floors, preferably birch or maple (or a similar light wood, maybe even oak).
I've searched this forum but can't find anything...

Any ideas? I am working on making one, but it's difficult to get the subtle variations.

Thanks.
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Old September 9th, 2003   #2 (permalink)
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www.suurland.com - Look under Give Aways, wood texture.

Also try this french site: http://perso.club-internet.fr/lemog/...extures01.html

[ September 09, 2003, 09:52 PM: Message edited by: xgarcia ]
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Old September 9th, 2003   #3 (permalink)
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If I remember www.doschdesigns.com had a couple good ones in one of the flooring collections. Other than that you mite be better off building your own as a good wood flooring map is hard to find.

-dave
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Old September 9th, 2003   #4 (permalink)
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as a max viz user myself i always try and make a scratch material..................
there are a few tuts around showing how to use pshop to generate a tilable texture (basically the offset and highpass filters)
put these into max diffuse maps as a blend
copy map to second blend channel and offset uv's by 0.5................add a noise map as blender and hey presto non tiled whatever materials you are looking at
grainer timbers such as pine intoduce the max wood map but with a lot of tweeking on the colours
oh and i'd go with the dosch maps as a good base to start even if to get the correct colurs for timber...............one of my clients in the past always argued with my choice of material for iroko till i showed them how it was made from 4 samples of iroko blended to suit
i use mix and blends all the time to produce deep non tiling textures
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Old September 9th, 2003   #5 (permalink)
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Thanks. I had forgotten about them, they do have some realistic floors.

The Suurland floor may work, though.

Those French textures have been fav's of mine for well over a year now, but unfortunately the wood floors are made with black lines that are far too thick. You don't notice it on dark floors, but the lighter ones really stick out. It's too bad, because they've got dozens of them (if only they were PSD or AI files).
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