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#1 (permalink) |
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Junior Member
Join Date: Jul 2004
Location: Monterrey
Age: 30
Posts: 23
Name: Carlos Alberto Martinez |
Does Any One Knows If There Is A "cook Book" For Materials In Viz?
I Have A Friend That Uses Sg Studio Tools And He Have A Book Thats Explains Step By Step Complex Materials........i Am Looking For That In Viz..anyone Knows Where A Can Get It... Ps. Didnt Find It In Amazon, Barnes & Nobles And Newriders |
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#2 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 2,895
Name: travis schmiesing |
you would probably have better luck if you looked for a max materials book.
__________________
travis schmiesing |
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#3 (permalink) |
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Veteran Member
Join Date: Dec 2001
Location: San Francisco
Age: 35
Posts: 643
Name: Alex Bicalho |
My question to you would be different - do you need complex materials? Materials in MAX and VIZ are capable of doing a lot of things, that's true.
But using the Arch material in VIZ 2005 should get you much farther with a much simpler material. Just my opinion, anyway. Alexander |
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#4 (permalink) |
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Junior Member
Join Date: Jul 2004
Location: Monterrey
Age: 30
Posts: 23
Name: Carlos Alberto Martinez |
well, with complex material i mean more than a simply photo map and a little bump you know...ist just that i can make metal looks real...and some times my textures dont work well, so i suposed its need to be more than jpg and a little bump to get results like other guys from here.
by the way 118 views and 2 replies??????? ........is my topic to dumb!!???hahahaha Last edited by badpixel; July 31st, 2004 at 10:51 AM. |
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#6 (permalink) |
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Veteran Member
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Check Ted's monthly on mats here http://www.cgarchitect.com/upclose/TB/default.asp
But mainly Montree's tuts here http://www.cgarchitect.com/resources...3d/default.asp Good luck |
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#7 (permalink) |
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Junior Member
Join Date: Jul 2004
Location: Monterrey
Age: 30
Posts: 23
Name: Carlos Alberto Martinez |
thanks for your comments.
i have seen some of the montree tutorial, for lighting.....and he messes with ambient light...so i supouse he dont use radiosity...didint realize he have tuts for materials , ill check it out. elliot: i found another source...is from a guy that uses brazil 1.2(dont know wha the heck is that it seems that is similar for 3d max).any way...he explains how he make shaders (materials). (but im keep looking for my cook book)hahaha http://www.neilblevins.com/cg_educat..._education.htm |
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#8 (permalink) |
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Member
Join Date: Aug 2003
Location: Darkest Africa
Posts: 40
Name: Geoff Ward_Able |
Hi Carlos
If I were you, I'd look for tutorials on MAX/VIZ Procedural materials. They -can- take a little longer to Render, but the results a really worth it - none of those awful pattern repeats, and far more down-&-dirty realism, as you are simulating the physical makeup of the object. |
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