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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,505
Name: Stephen Leworthy |
Get it whilst it lasts guys, i must be in a good mood
i modelled up these fairly low poly trees, (about 2-3k polys each) from scratch a couple of years ago for my external rendering, and still use them to this day. i've just optomised them and simplified them even more and thought you guys might like a copy? please feel free to down load and freely use at your will the zip file contains 2 bitmaps, a max file (created in Viz4) and a uvw mapped 3DS file (suitable for other 3d apps. (works great in C4D)) http://www.nikclark.com/strat/tree-models.zip if the link doesnt work you can find them here - http://www.maxforums.org/thread.aspx?tid=253937&r=13 ![]() |
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#10 (permalink) |
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Veteran Member
Join Date: Oct 2003
Location: California
Posts: 529
Name: Raymond Fiore |
Can someone email me the zip?
ray@raytechlabs.com Thanks in advance. BTW, Strat, the trees look great! |
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