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Old September 9th, 2004   #1 (permalink)
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Default Render Drive and Pure

Hi
I have been talking to a guy,who swares by these products.
It shoots through renders, scan linemind you but still, he can turn out some lovely work.
A big investment though, £7000 sterling for the drive , and £1800 for the pure card.


Can anybody tell me is it worht it.
Also

Is 3d studio max set up to render across a lot of computers or is there an additional purchase required, ie addtional liciences or plug-ins.

What are the most essential plug-ins for the architectural business with max.

regards

phil
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Old September 9th, 2004   #2 (permalink)
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Default Re: Render Drive and Pure

The renderdrives and pure cards have been discussed at length on these forums before. A quick search should bring them up. As far as I can remember it came down to a matter of opinion on whether they were worth the money or not.

Network rendering (rendering frames across many computers) is freee with max. Distributed (multiple computers rendering a single image) rendering is possible in native max if using mental ray to render with, but not possible in scanline.

Most essential plugins? A lot of people use a rendering plugin such as V-ray, Final Render, or Brazil but they are by no means essential. RPC is another popular plugin for adding trees, people, cars, and other entourage to your scenes. RPC is especially handy for using in animations.

I hope this helps!
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Old September 9th, 2004   #3 (permalink)
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Default Re: Render Drive and Pure

Apart from being able to split an animation rendering across different machines you can select to render selected camera views on different machines too.

Good and fast pc's get cheaper by the day and sotware running on that is adaptable. Buying hardware that can only render feels like a limiting option. How upgradeable is the renderdrive? Rendering and lighting technology change and software can be upgraded, but can you do the same with dedicated rendering hardware? It would be sad if an investment of that size is obsolete in a year or to.

Just a thought.

<edit> I just did a search for "render drive" and yes everything has actually been said about it

Last edited by Brolloks; September 9th, 2004 at 11:53 PM. Reason: Previously exhausted
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Old September 10th, 2004   #4 (permalink)
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Default Re: Render Drive and Pure

I absolutely love renderdrive technology. It is unparalleled in performance, results, and speed. It is a dream.

However, it is rigid and inadaptable. As a result, you are pretty much limited to the options they have. Two huge limitations are Global Illumination and RPCs. In my test RPCs cross cancel the acceleration gain of the box and you are back to 1x speed (similar to one PC). The more RPCs the slower.

If, and when, ARTVPS comes out with a new processor core that addresses today rendering issues and incorporates the latest concepts I will be looking it over.

Last edited by luckytohaveher; March 8th, 2005 at 10:42 PM.
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Old September 10th, 2004   #5 (permalink)
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Default Re: Render Drive and Pure

I was in the same boat as you are now, I was looking for some speed increase so I had to choose between the Render Drives or a third party plug in "Final Render". I liked the Render Drive and for $13,000 I was promised a speed increase of up to 30 times what I was currently working at. The pure card was cheaper only $3,500 but I only got a speed increase of 16 times my current speed. Only problem was that you could only have one card in your computer. Either way that was a significant increase, problem with this option is you have to use their materials and lights in order to get the speed increase, and render drive and pure doesn’t work with all plugins.
We actually went with Final Render because it does distributed rendering so I could split one image up and let 10 CPUs render a scene. I can also use it with Max network rendering which was difficult with the Render Drive. It cost us about the same as the Render Drive and I get about a 80% increase in speed over what I was previously using.
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Old September 13th, 2004   #6 (permalink)
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Default Re: Render Drive and Pure

If you need to scale up -- just go pick up some more pizza boxes and a couple of shrink wrapped boxes and you are done...

Vray can actually scale a single scene beyond ten to twenty or thirty boxes. Of course that only pays off on really large scenes or really complicated ones.
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Old September 13th, 2004   #7 (permalink)
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Default Re: Render Drive and Pure

That's one thing about Final Render that I hope will change, being limited to only 10 CPU's seems to be a little short sited by the Cebas guys.
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Old September 13th, 2004   #8 (permalink)
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Default Re: Render Drive and Pure

I was told by someone at cebas that you can purchase seperate rendering licenese so that you can go past the 10cpu limit. I think you need to talk to edwin I believe.. but I have heard of more then just 10cpus with FR.

Mike
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Old September 13th, 2004   #9 (permalink)
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Default Re: Render Drive and Pure

I'll talk to him and see what he says, but I've posed the same question on their forum before and was told you can only have 10 cpu's.
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Old September 14th, 2004   #10 (permalink)
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Default Re: Render Drive and Pure

Last time I heard you could buy extra licenses for FR but after 20 CPU's you wont see any speed increase in distributed rendering.

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