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| Notices |
| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Sep 2004
Location: Johannesburg
Age: 34
Posts: 3
Name: Marius van Zyl |
Hi,
I have been doing this architectual visualisation of a domestic property for a friend of mine. Modeling texturing and rendering is all fine, except for the windows. The problem is that I need to put something in the windows. I can make the glass very reflective, but that just looks fake, but if I don't, the windows are all dark holes with no life. What do you guys do? Thanks Marius 3ds Max btw. |
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#4 (permalink) |
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Junior Member
Join Date: Sep 2004
Location: Johannesburg
Age: 34
Posts: 3
Name: Marius van Zyl |
Hi.
Thanks for the quick replies. The interior is not important for the visualisation at this point. I have glass in the frames, but I am trying to avoid the empty lifeless spooky house rendering I have now. Do you guys model in curtains or blinds etc? Thanks. |
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#5 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,505
Name: Stephen Leworthy |
why not put an invisible skydome in for the glass to reflect? thats what i normally do.
but yes, if the elevation is in shadow you'll need something inside to show there's life there. blinds or drapes are fine. |
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#6 (permalink) |
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Junior Member
Join Date: Sep 2004
Location: Johannesburg
Age: 34
Posts: 3
Name: Marius van Zyl |
Thanks, yes, I just put a bitmap in the windowglass enviroment map which amounts to close on the same thing.
You nailed the problem about the shadowed elevation. Busy modeling blinds and curtains now. Thanks again, Marius |
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#7 (permalink) |
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Senior Member
Join Date: Oct 2003
Location: Leeds
Age: 30
Posts: 258
Name: J Halton |
This is what I do...
Too add a little life I use a light shining to the celing pointing to the wall which is visable. (Not shown on attatched).
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