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#1 (permalink) |
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Member
Join Date: May 2002
Location: czech republic
Posts: 31
Name: daniel fi3er |
hallo there,
guys I have got this prob: while rendering radiosity lit scene, there are no reflections of background map on my raytrace materials (windows) it reflects geometry with textures, everything, xcept the sky, which is spherical environment bitmap. it reflects only black. any hints? cheers, fi3er |
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#2 (permalink) |
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Veteran Member
Join Date: Dec 2001
Location: San Francisco
Age: 35
Posts: 643
Name: Alex Bicalho |
Increase the Physical Scale of your exposure control. It's 1500. Set it to match the value of the brightest light source you have.
Alexander |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Environment maps | aflack | 3ds Max | 7 | June 2nd, 2004 11:26 AM |
| blurry reflections tip | STRAT | Cinema 4D | 10 | April 27th, 2004 09:38 AM |
| Local environment maps | ch83575 | 3ds Max | 4 | March 25th, 2004 08:44 AM |
| Environment reflections? | Brian Cassil | 3ds Max | 1 | July 3rd, 2003 07:20 AM |
| Environment Reflections in Radiosity | Lester Masterson | 3ds Max | 2 | June 20th, 2003 03:02 AM |