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Old September 13th, 2004   #1 (permalink)
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Default Materials Map

In another thread I started a while ago, Ernest Burden mentioned the following....

"The single most important thing I do is a materials map. In Lightscape I have to do some tricks to get it, but it can be done. In MAX, or C4D, or other modern renderers its usually a checkbox. With a materials map as a layer in Photoshop, you can select ANY material to adjust. That way you can play with light/dark, transparency, etc"

If I could manage to figure that out, I could rule the world! I think the quality & speed of my renderings would improve so much from this. But I really have no idea how to make that happen. Could somebody please enlighten me? I'm using Viz 2005 and Vray.
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Old September 13th, 2004   #2 (permalink)
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Default Re: Materials Map

Tim

As far as I know, Viz or Max doesn't do this. But you can get plug-ins that do, such as PSD Manager.
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Old September 13th, 2004   #3 (permalink)
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Default Re: Materials Map

Quote:
Originally Posted by Dibbers
Tim

As far as I know, Viz or Max doesn't do this. But you can get plug-ins that do, such as PSD Manager.
I've seen that before, but for some reason I never looked into it. Do you use it?

Or does anybody else use it, and how do you like it? Easy to use?
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Old September 13th, 2004   #4 (permalink)
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Default Re: Materials Map

Tim

It is very good. However, I have problems with Viz crashing when I use it. But to be fair, I think I'm the only one who does!
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Old September 13th, 2004   #5 (permalink)
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Default Re: Materials Map

I think I might have to buy that. A $150 investment could save me a lot of work.
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Old September 13th, 2004   #6 (permalink)
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Default Re: Materials Map

Hi timmatron,

There is something called "color correct" that I think does some of the things you mentioned and its a free plugin. Maybe you could check it out before buying psd manager. Anyway, here is the link http://www.cuneytozdas.com/software/3dsmax/
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Old September 13th, 2004   #7 (permalink)
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Default Re: Materials Map

Quote:
Originally Posted by Poco
Hi timmatron,

There is something called "color correct" that I think does some of the things you mentioned and its a free plugin. Maybe you could check it out before buying psd manager. Anyway, here is the link http://www.cuneytozdas.com/software/3dsmax/
That looks cool too, but it seems like that plugin makes you do the adjustments in Max, when I would rather be able to do it in Photoshop.
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Old September 13th, 2004   #8 (permalink)
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Default Re: Materials Map

Quote:
Originally Posted by Timmatron
With a materials map as a layer in Photoshop, you can select ANY material to adjust. That way you can play with light/dark, transparency, ect.
Tim,

I think it was an anology to a material's controls (diffuse, opacity reflection......) in programs such as max working basically just like photoshop and it's layers. One button (check) and a map is inserted into the material. That compared to lightscape, the map had to be created with the effect in PS. For example a mottled specular had to be build into the material map.

Max6 has an adobe PSD reader for a bitmap, as does Viz4. Max6 updates during a session, don't remember if viz does without relaoding. Is this what your looking for or did I install the same plugin on 3 computers and the one with viz4? It Could be ?



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Old September 13th, 2004   #9 (permalink)
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Default Re: Materials Map

hey Tim

here is a link that might be interesting

http://www.drapefx.com/

There is a free Trial download version too

here is an arch exterior link page

http://www.forumdesk.drapefx.com/viewtopic.php?t=9

and an Interior kitchen example

http://www.forumdesk.drapefx.com/viewtopic.php?t=14

and another Interior view page

http://www.forumdesk.drapefx.com/viewtopic.php?t=10

LS Interior bar scene

http://www.forumdesk.drapefx.com/viewtopic.php?t=16

**

look good to me

Thanks

Randy

Last edited by vizwhiz; September 13th, 2004 at 09:00 PM.
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Old September 14th, 2004   #10 (permalink)
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Default Re: Materials Map

Tim
As far as I remember, what EBIII meant was that he renders a solid color pass of his view, without any GI in it, so it would be easy to create selection sets in PS for later editing on the final rendered image.
As far as I know VRAY doesnt support all that G-buffer fancy stuff that PSD manager has to offer.
what does support VRAY, and I already posted a link to it for dibbers lately, is "AF export channel" plugin from http://www.af-video.com
Its $35 and exports PSD with the layers you need to tweak.
Good luck.
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