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#1 (permalink) |
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Senior Member
Join Date: Aug 2004
Location: Toronto
Age: 31
Posts: 357
Name: Brian Zidovec |
In viz 2005, everytime I start a new project, architectural material is the default material in the material editor. Also when I choose a standard colour and apply it to the mesh (even with no lights) the render seems like it is geared towards a radiosity soloution (giving a bleached look).
Does anyone know how to go back having the "standard" materials as the default material as well having a non-radiosity lighting system as it is in viz 4? I have tried going into the radiosity dialog box turning the "no solution" feature on but still giving that bleached look. Right now the only solution that works is - I goto my max 4, then setup a quick scene (using standard material) save it and then open it up in viz2005. Any ideas? Thanks in advance. |
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#2 (permalink) |
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Veteran Member
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well i am guessing this ...because i dont have viz 2005 ..... but in max 6 if you go to
Customize > Customize UI and defaults switcher > Intial settings for tools > Max it will go back to standard materials if it is in design viz then it will become all architectural materials and radiosity solutions |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| interior lighting | haneet khanna | 3ds Max | 1 | April 30th, 2005 04:08 AM |
| Confused Viz 2005 | Elliot | Autodesk VIZ | 2 | October 3rd, 2004 01:16 PM |
| VIZ 2005, does it have light tracer? | chuck | Autodesk VIZ | 6 | May 19th, 2004 05:36 AM |
| Radiosity & Standard Lighting | Sebree | Autodesk VIZ | 7 | November 7th, 2002 03:10 AM |