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| Notices |
| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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Junior Member
Join Date: Oct 2003
Location: Hong Kong
Posts: 18
Name: Alfonso Lee |
Hi All,
Back in 1995 I came across an article in CGW included a chart showing around like only 10% in the overall CG animation market was Architectural flythrough/animation..... is it still the case or does anyone have some update reference about it? Regards, Alfonso Lee |
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#3 (permalink) |
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Senior Member
Join Date: Sep 2003
Location: Australia
Age: 36
Posts: 181
Name: Alex Gunawan |
Almost the same number here, Dibbers. In the last 4 yrs we have done only 4 animations. Only less than 1% of all work done.
We have got a lot of request, though, but most just back off after seeing the quote. Most (architecture) client still think producing animation is just so easy, a by-product of doing stills. Which might not be the case as in the other CG industry. Getting a 10% will be a spectacular achievement. |
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#4 (permalink) | |
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Senior Member
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I would real like to see a lot more animation out there though. |
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#5 (permalink) | |
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Veteran Member
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Working as a one-man office, I have done two animations this past year.
But I do not do anywhere NEAR 50 projects a years. Some of you must drive a much nicer car than I do! Quote:
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#6 (permalink) | |
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Veteran Member
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Animations serve a particular purpose, but they just don't 'rock my boat', so I'm glad to hear they're not dominating the Architectural CG indutsry. |
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#7 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,505
Name: Stephen Leworthy |
in our firm i probably work on average about 20 jobs a year (say 2 per month or so) and maybe produce 100+ official images from them.
out of which i'll produce maybe 2 anims a year. |
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#8 (permalink) | |
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Veteran Member
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Animation is where I want to take my career. Having done regular renderings for over 20 years I am desperate for ways to re-energize my work. Going 100% digital, which I did at the end of last year, is one, pushing for animation work is another. Making a lot more money considering how hard I work wouldn't hurt, either. But I'm not a very good businessman, so I doubt that one is realistic. I think the high cost of animation is what has kept it at such a low percentage of renderers' work. I also think it will come into increasing demand in the next few years as a result of expectations by those that renderings are targeted at to see more information. In other words, that people will simply come to expect to see animation when an architectural project is presented. If that is true, it will drive demand for them. |
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#9 (permalink) |
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Moderator
Join Date: Feb 2004
Location: USA
Age: 34
Posts: 2,509
Name: Devin Johnston |
I usually do about 60 - 80 stills a year an usually about 20 animations. Unfortunatley most of the animations we do are done in order to get jobs so they are done for free. Out of those 20 animations we were paied for 2 or 3 of them.
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