Tutorials

By Ricardo Eloy

Demystifying LUTs

CommonPoint has just published a new lesson in their YouTube channel explaining how LUTs (Look-Up Table) work. From their post:

How many time did this happen to you: you picked up LUT from a list, set it to 100% and all the colors looked great with absolutely no problem? 
Let us guess: almost never, right?
You probably have to drop the opacity down to around 20 or 30% to get a decent effect.  That’s also the case for most 3d artists. And it’s no coincidence.
But why is that? And is there a point of using LUTs anyway? 
You can find that out in the 20th lesson from CommonPoint Masterclass. Go over the basics of color correction and color grading. Dive deep into a topic of LUTs and let us demystify them for you.  And inspire you to do exactly what LUTs do. On your own. 
The video is available for free on our YouTube channel. 
In this lesson we covered:: 
 what are LUTs and where they came from;
 why LUTs don’t work perfectly from the get go and what to do about it;
 what’s the difference between color correction and color grading and what LUTs have to do with it;
 and finally: how to replicate what LUTs do on your own. 
Peak behind the curtain of LUTs and learn how to use them wisely.  Watch the free lesson on our YouTube channel today.   
We hope you’ll enjoy it!
Software used: Corona Renderer, 3dsmax, Photoshop
Bartosz & Artur
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CommonPoint has just published a new lesson in their YouTube channel explaining how LUTs (Look-Up Table) work.

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About the author

Ricardo EloyVanguard

CGarchitect Editor/3D Specialist at Chaos

placeSão Paulo, BR