A super quick study on Hugh Ferriss' renderings.
For the Kitbash Neo City contest. #KB3Dcontest
Inspired by the Hugh Ferriss challenge from the D2 Conference.
My attempt to translate Hugh Ferriss' rendering style onto modern ways of CGI rendering. It felt weird leaving out window lights for the modern building shots, but it looks more similar to how Hugh would have painted night cityscapes. Not that he didn't use it, it was just more common to see a gradient shade of light from the bottom.
3D models with Mike Golden and Kitbash3d