Pillow Materials

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you're right Farzad and i know you have tried so much for this case. i wish i could learn some tricks from you.
the material is awesome!! man tozihateto khundam ama mesle kare to nashod :(
Thanks Shahab ;) The overal material setup (in V-Ray of course) is what I mentioned in the previous post. But as you know the textures themselves are really important; in terms of resolution and simply the appearance. As you have also experimented during your projects, the displacement/bump/reflect maps need to be modified over and over through test renders to eventually coincide with the needs of the artist. ;)
the material is awesome!! man tozihateto khundam ama mesle kare to nashod :(
The one on the left is spectacular. Care to share some of the bullet points for you material setup?
Thanks for compliment Zack I used a textured falloff map for the fabric impression, A black&white version of the diffuse texture for the Reflect slot, Blured the reflections, Used the reflect texture in the bump slot and mixed it with a cellular procedural map, Again used the reflect texture in Displacement slot. And that's it ;)
The one on the left is spectacular. Care to share some of the bullet points for you material setup?