About Karl Duvall

Creative Director @ Shove I have worked in the design industry for almost 20 years. Starting out as a product designer, using magic markers to illustrate design concepts through to drafting detailed drawings ready for manufacture roll out. I have always leaned more toward illustration and as my career progressed I was introduced to 3ds max many years ago. From here I found my skill set led me to Arch Vis, and animation. I was first employed in this field at Visualisation One in 2000, A great company who gave me the grounding to develop my skills before I moved onto Uniform in 2002. Uniform are a great company, they grew rapidly from 5 to 20 artists in just under 3 years, We produced great work on some amazing schemes with exceptional artists. The decision came to move onto another project, Shove gave me the opportunity to own my own studio, a partnership with a colleague of some years asked me to join him adding my skills to his, it was a major move, but the decision was swayed by ultimately being able to take control of your own work. Shove was created in 2006

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