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In the video below I analyze some images made with AI, trying to identify the Compositional Structures used, and what could be improved.

[ TRAINING ] Reviewing Composition in AI Images

Ciro SanninoJanuary 17

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Article
The Making of The Step

The Making of The Step

Jeff MottleMay 18, 2017

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Making of an interior scene - Zelda Sofa (Covet House)

Making of 3D interior scene - Zelda Sofa

Alberto MacielJune 06, 2022

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Kyle Ouellette

Visualization Artist

languagewww.tangram3ds.com
placePortsmouth, United States
stars0 trophies
favorite3 likes
supervisor_account0 followers

About

Kyle Ouellette has been working in the 3D industry since 2013 as a generalist, lighting artist, architectural visualizer, and project manager. His inspiration comes from listening to metal, modular synth, film, comics, and Dungeons & Dragons.
Kyle works at Tangram 3DS in Kittery, ME as a Senior Architectural Visualizer and Project Manager.

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Works at

Tangram 3DS

Software used

3ds Max
Maya
ZBrush
V-Ray

Industry Impact Score

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2,807pts

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