Belly of the Beast

D2 Challenge - Belly of the Beast

2nd place
Blender 2.9 | Cycle Render | Photoshop | Quixel Megascans| Mixamo 
Blender 2.9, Cycle Render, Photoshop, Quixel Megascans, Mixamo
I tried to approach the theme of the competition in a more untraditional way. "To be in the belly of the beast" as in to be in the middle of a bad situation - in the middle of a battle.

Part of the brief was to use geometries provided by Michael Pryor. In my case, those are the towers connected to the main ship. I also used a variety of ready-made models to create the battle and the surroundings.

It was super fun to work outside of my comfort zone on a conceptual art piece.
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