science and Tech building

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Thanks for your reply! That explains the quality of the panels :) No wonder the picture's this good :)
I'll upload a wireframe when I get a chance. The panels were created using one plane converted to an editable poly and segmented to match the pattern of the reveals. Once I got the pattern completed, I offset the polygons to creat the thickness of the reveals, the deleted the reveal polygones leaving spaces between my faces. Then I just added a shell modifier to get the thicknes and converted the panels to an editable poly again to add a chamfer to the edges.
Very nice render! Can you show wireframes? I'm interested in how u did the facade panels... Thanks!