WIP Medvedik Guest Room

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I try to lighten and warm it up a little. The water glas material with the golden board has got a too strong IOR so they seams to be full glas. I like a lot the matal table, very well done. I don't understand if you used DOF or not. If yes, with those distances its quite useless. If not the floor map is quite too blury. The cloth material of the chairs is reflective or not ? Overall a very good render and very good detail modeling. RK [ATTACH=CONFIG]38450[/ATTACH]
I'm just a newbie myself but i think my boss would tell me that the scene itself looks a little too dark...
Lights under the cabinets look a little too spider-y. Light over table looks very bright but you don't see the table and chairs being lit.