conference room

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I had this weird problem with the wood texture. I adjust the UVW map modifier settings and the image looks fine in the modeling scene but as I render the result does not look the same. better say it doesn't change in render!
The image is good but you need to correct the camera direction which is very high...Outside view is also burning..Wood texture need some work to look real..Rest is good..
It was supposed to be deep dark.
what's with that ceiling feature?is that meant to be pitch black?
thanks :)
Great images. Excellent light and textures. Good design too. Very nice.