Mental Ray - Foliage test

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just wanted to add some foreground light. This project is simply a material/lighting test so I'm not basing the environment on any real situation. One of the main issues was getting a sub-surface scatter look with the A&D material for the foliage. Jeff Patton's blog helped me out with that quite a bit (thanks Jeff).
Nice updates Antoine. The water and pond sides look a lot better. Whats with the glowing ball in the last image?
[ATTACH=CONFIG]45574[/ATTACH]
update: [ATTACH=CONFIG]45570[/ATTACH]
update: [ATTACH=CONFIG]45564[/ATTACH]
Thanks Aubrey. I've attempted to fix the density of the grass. Also, I moved the camera down, but read your comment after I produced the following image. [ATTACH=CONFIG]45562[/ATTACH] The next one will have better water and tree bark solutions. Thanks for taking the time to comment.
Nice job Antoine. I think the vegetation looks good but I think the grass is a little sparse and the birch bark could use a little more bump. Maybe a little variation with the tree trunks. On the picky side the pond (pool) sides look odd and the water is to wavy for such a small area. I like the leaves on the trees, looks good. Nice job with MR.