Terrarce

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i just checked that you are Electrical engineering , and doing 3d visual , kind interesting , mail me @hammer_belal2000@hotmail.com or facebook.com/biggiebeil
yes , i did play with Shadow/highlight dude you right I use classic 3Ds max , that's how i do and also i did special render parameters , and high subdivs
These references specially the last show and tell the whole story with shadows... http://dgvcfaspring10.files.wordpress.com/2011/01/sunny-balcony.jpg http://st.houzz.com/simgs/5d21a8a4001de20f_4-4233/traditional-porch.jpg http://rutheh.com/tag/shadow/
The shadow areas should be brighter based on the intensity of the direct sun and the brightness ouside of balcony. The edges of the shadow created by the Sun are too sharp. "its quality render ,in fast time i feel , dont u ? " Address those issues I mentioned and then, I too can 'feel'.
there is other few edit on PSC also
First I did use metric -also sun vray , mult 0.3 -the background map is vray material light 0.6 i can send screen shots its quality render ,in fast time i feel , dont u ?
May be softer shadow edges with the size multiplier? http://help.chaosgroup.com/vray/help/150SP1/examples_vraysun_sky.htm