Proposed Heineken Lounge in the Nassau Int'l Airport

You must be logged in to post a comment. Login here.
Hey detrix....like the interior. whats your email i have an idea am working on, maybe you could help me. Thanks Regie - Toronto (rigz2rigz@hotmail.com)
This is a great first attempt. I agree on the above comments about the ceiling soffits needing more work. In addition, I would suggest turning down the reflectivity of your ceiling and your walls as well. Change the reflection glossiness to something like .8, perhaps? Also; the textures you're using for your tv's are a bit over-exposed, and seem to actually detract attention from the rest of the scene with their brightness. I think my last suggestion would be to edit your texture for your tiled wall behind the bar so that the tiling / repetition isn't so obvious. You're off to a really good start.
i second the suggestion on increasing the segments for the bulkheads, also the ceiling material looks a little too reflective, I suggest you lower reflection glossiness multipler to add a bit more blur
Thanks for the input. Still trying to get my head around SketchUp. Since your comments I have made a few adjustments and I hope to post the revised image.
I think the texturing, lighting & rendering is really good - I'd focus more on the modelling though personally. All of the elements appear to be very low poly - especially the circular sections of the ceiling - I suggest you increase the number of segments in your circles/arcs/
I agree with Chris.
I think the texturing, lighting & rendering is really good - I'd focus more on the modelling though personally. All of the elements appear to be very low poly - especially the circular sections of the ceiling - I suggest you increase the number of segments in your circles/arcs/