Allens Rivulet House - Room11

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I find them pretty cool anyway ! btw, did you use the vray zdepth ? or just added blur manually in photoshop ? edit: I'm not really familiar with onyx... onyx garden is containing onyx conifers, broadleaf etc. or it's something else ?
I made them in onyx garden, I spent so much time on researching for the vegetation, but i still think i will change them(trees) in future.
Nice ! You made the trees or used the ones given with Onyx ?
i use multiscatter for the vegetation, the grass is modified igrass patches around 1600000 or more, in 3 separate multiscatter channels with spline boarders. The trees are made by Onyx Garden, exported as vrmesh, to save memory. The leaves have got 2sidematerials with some reflection. i tried to work with autograss, but it didn't turn up realistic. Lighting is simple: for the night scene i have few vray plane lights in the house and vray dome for hdri lighting, daytime scene has an extra vraysun.
wow last image is awesome ! you grass / trees are really realistics ! yeah same question as above !
Intense work! I really like it, specially the night scene, the lighting is really, really good. The plants and trees are also equally very nice and realistic, what did you use?
[ATTACH=CONFIG]39942[/ATTACH]and wireframe scene
from the other view
thanx guys for the feedback:-) i have few vfx stuff to do at the moment, so i didn't have time to continue my project, but next week hopefully back to it. i still need to work on the trees, and the surrounding environment. Also there is the road next to the building, a little garden with rocks, furnitures inside, etc etc. they are still waiting to be modeled. SOON :-)
Cool images !!! I've seen it on archdaily, it's a great design :) I got some critiques through, I think there's too much dof on the inside view. And you seem to miss skylight on your external views (shadows really really dark and not blueish). Otherwise textures, grass/trees, modeling are great :) I like your last picture a lot ! Congrats
I really like these images, the application of textures seems pulled off quite well. My only critique would be of that board layout on your first post, it is a little jumbled, which takes away from the images. If you more definitely separated the images I think it would work a little better, those images (mostly the larger one and the top right) have similar contrast, color, etc. so they blend in a little too much. Other than that, great renders, especially the last one you posted.
Wow! it is a really good image!! I wish I could ever do any as good as this one!! But what I would really like that you could send me the 3d model file, i really need it for a university work... Thanks!
[ATTACH=CONFIG]39896[/ATTACH] just small update, this building aready exists in tasmania, Australia. I took the plan and section and modeled it. the design is not mine, i just decided to make this as realistic i can with 3d softwear. I'm planning to do small animation, which will show the entire building's interior and exterior as well. it's still in progress.