House Exterior

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Hi All, Thanks for all replies, all comments taken on board many thanks. Will work on the above. Once again, thank you.
Yeah I agree with what Arshad mention, also, watch out for those tiled textures you got going on, displacement will probably hide some of that tiling. I am not familiar with lightwave at all but do some research in how to do grass, I myself am in the process of switching from Maya to Max because of the arch viz compability with Max. Your lighting looks a little flat too, no real definition between sunlight and shadow areas Study some architectural photography, I know I do :) Have a look at how the roof is assembled (in lack of a better word) The garage seam between front and side roof looks just geometry cut off Keep it up and you'll whip out bad ass renders in no time!
Not bad for a first attempt ;) But in the future,pay attention to your grass texture,it lacks displacement.with lightwave you can create more oraganic textures,try to make you rbricks more bumped and more organic next time.You should also consider your glass reflections and refractions.The roof's tiles can be more organic,thus more natural.I think there are some architectural problems in your model,try to model something better next time ^^