Art space

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Thank you so much for share this images and information!
Thanks. Attached is a wireframe of layout. I am using 3 area lights for lighting. Two in the far room, and one behind the camera for fill. Radiosity is 3 bounces. Rendering to HDR lets me tonemap and make it as bright as I want without blowing out the whites. Attached you can see the uncorrected hdr, compared to the final tonemapped version.
Nice work, Jason. What are you using for your light source?
Very nice Jason.
Very nice! Always in love with the fov you choose. Can you tell us more about the postprod ? Sounds really interesting!
Thanks all. The brightness is a comination of lighting and tonemapping in post.
Once again, real nice work on light and materials! (And I like your photos too!)
Very nice i also love those white and bright interiors. Great materials aswell.
Awesome Work like usual! That clean bright look comes from the settings of the lights, the gamma or is post porcess?