I've been using the lockdown period to delve deeper into Unreal Engine, and to test out its realtime capabilities and the raytracing functionality. I've used my own home office remodelling as a test project. Not the most spectacular images ever, but it's been a useful experiment in the benefits and pitfalls of the software. I also tried out the virtual camera system using an Ipad to drive the camera position. I need to work out a way of removing the overlays but the system itself is very exciting. 
You must be logged in to post a comment. Login here.