Real-time project of a bakery. ue4. RT. Part two.

Hello all, 
this is my interior of a bakery. Part two.
 Render was made in Unreal Engine 4.26, RT on. Brute force.
Furniture was made in 3ds max, textured in Substance Painter. Bake goods were brought into live with Quixel Megascans. Video composed in DaVinci Resolve. 
Scene has 8 Rect lights, sun and 4k-2k textures.  With Final Gather method scene and Niagara effects it has 40 FPS in real-time. 

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