The result of a personal project that I hold dear. This project was essential to familiarize yourself with Unreal Engine 5 and Substance Painter. Modeling entirely done in Blender, texture in Substance Painter and compositing/rendering in Unreal Engine 5. Props and details imported from Quixel Megascan. Surely, like everything, this project could have been improved and further detailed, in any case I have chosen to close the chapter and I am satisfied with the final result. Working there was a precious experience!
Alessandro Marconcini
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