Car Exterior - Mazda

For this project I wanted to try a automotive visualisation but still focus on realistic materials, lighting and rendering.
One thing I learnt particularly working on this image is how important post production is to make your images 'pop'. It really helped to enhance the colour of the cars bodywork and make the whole car stand out from the background.
Software used: 3DS Max - V-Ray - Photoshop
Car model from www.blog.viz-people.com
Texturing, lighting and rendering by myself
Reflection HDRI from HDRIhaven.com
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