Bathroom With White Wainscot

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Awesome !!! As panda sais, there`s no reward for awesomness !!! I always get into details, just beacause i love it, not beacause of extra payment.
Thanks everyone for your comments. :) Abdullah, generally speaking, I put as much effort and detail into a production work as I possibly can. But there are two determining factors to level of detail: the negotiated fee and the project deadline. But you should keep in mind that experience in 3d work isn't a requirement for determining what looks realistic or what is an accurate interpretation of a designer's work. My husband has absolutely no computer experience, but he can immediately spot when something doesn't look correct. Something to consider is how to efficiently use materials and minor geometry tweaks to add realism to your scene. Things that can ruin a scene are: - poor camera work - unrealistic lighting - sharp edges on geometry - bad uvw mapping (noticeable tiling, out of scale, or improperly oriented) - poor materials (over-saturated bitmaps, low-res bitmaps, etc) Regardless of the negotiated fee, my cameras, lights, objects and materials will always be the best I can possibly do, since it takes about the same amount of time to do things correctly as it does to do things poorly.
I have been in this forum to learn. I learned a lot. I hope I will learn some important information about an interior rendering project. After watching these images. I am surprised. well one can go ahead and create high detailed models and shaders. but generally we do not do as clients do not understand 3D and they do not pay for that extra detailed work! I have noticed even the wall is not just plain geometry. my question is does clients pay for that detail work? or it is something that you create yourself as you enjoy your work?
I seconds that Abdullah. :-)
Don't have words, as everything said earlier. :-) a lots of hard work and tremendous control over the materials. Marvellous.
I have been in this forum to learn. I learned a lot. I hope I will learn some important information about an interior rendering project. After watching these images. I am surprised. well one can go ahead and create high detailed models and shaders. but generally we do not do as clients do not understand 3D and they do not pay for that extra detailed work! I have noticed even the wall is not just plain geometry. my question is does clients pay for that detail work? or it is something that you create yourself as you enjoy your work? Sorry for my Bad English.
Absulutely delightful and brilliant to the last detail!
Great materials and modeling, very well done Fran. Congratulations
Excellent work Fran.
Those are some top notch materials. Frantastic :) Not just the porcelain but the chrome and glass are very well done. Quite the project, thanks for sharing.