Leeds Corn Exchange

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keren abis..(very great job!!)
Stunning render! The building is very local to me too..
Thanks for the tips, Tommy. I'll bare that in mind the next time I revisit this one. Strictly speaking, there shouldn't be any direct light from the roof because the Corn Exchange was designed in such a way to allow as much light in as possible without direct sunlight. I won't let that get in the way of a good image though. :) Cheers.
Volumetrics in Vray can be acheived a couple of ways. VrayFog is a the hard way but offers a physically 'correct' solution. I'd opt to do it in post with a DOF pass and some jiggery pokery. You could also look at composing a pass created in scanline(!) which is quick and reliable.
With that in mind, maybe some volumetric light from the skylights may be cool.
Now, that's a plan. Fits in completely with what I'm trying to achieve. The only drawback is that I've never actually used vray for volumetric light......I'll have to have a dig round for a decent tutorial. Thanks.
The light in the foreground is very deliberate. I wanted it there to add depth and I deliberately added the rust to the inside to give the place a sort of neglected feel. This isn't for a client or anyone else, just for me. I wanted the image to have a certain look about it, and think I achieved that. Clients always want things polished off, bright and sunny, blue sky, etc., etc., and I just wanted to do something I'd never get away with. I completely agree and take on board about the post processing. I think I'll introduce a bit of subtle DOF the next time around, when I find a bit of spare time. I think the AA issue might be in the compression
With that in mind, maybe some volumetric light from the skylights may be cool.
Thanks for all the comments fellas. Very much appreciated. The light in the foreground is very deliberate. I wanted it there to add depth and I deliberately added the rust to the inside to give the place a sort of neglected feel. This isn't for a client or anyone else, just for me. I wanted the image to have a certain look about it, and think I achieved that. Clients always want things polished off, bright and sunny, blue sky, etc., etc., and I just wanted to do something I'd never get away with. I completely agree and take on board about the post processing. I think I'll introduce a bit of subtle DOF the next time around, when I find a bit of spare time. I think the AA issue might be in the compression @Dima, I appreciate what you've done there but like I said previous, this isn't for a client. There's no way that I'd have been allowed to use a dull glow lamp like that. That's why I didn't apply any lens flare or hardly any glow. @Dave, yeah Mike's still here and still a loon. He's starting to upload his own stuff. Take a look when you get a chance.
Great piece of modelling. KNow the building well. good job.
really nice rendering and lighting sir!....i like it very much :D
i may post more...
Good.
Hi, Really cool work. This render has a spirit. But I agree with guys it needs a more post-processing. I'm really sorry but I have tried to paint it. Although if I have a zdepth channel I would be make better. What do you think about this? Thanks, Dima.
I'd remove the foreground lamp like russell mentioned and consider adding an adjustment layer using zdepth to push some of the table settings a bit apart from each other visually and add to the sense of volume within the space. looks very nice
Nice to see some more local lads posting on here. Mesh-Media right? Is Jonesy still there? I went to college with him
Very nice, I like it a lot. Not certain about composition with that one light so dominant in for front and silhouetted, but overall beautiful rendering.
I know the Corn Exchange very well. I remember getting hammered in that bar in the basement... Nice render. The AA suffers a little on the table placements, but maybe thats jpg compression for upload.