About Valerio Oddis

As a Senior Architectural Visualizer at OPENBOOK Architecture, I create realistic images and animations for various architectural and furniture projects, using different kinds of software such as V-Ray, Corona Renderer and Unreal Engine. With 14+ years of experience in this field, I have developed a strong sense of aesthetics, creativity, and attention to detail, as well as a solid knowledge of post-production, organization, and rendering techniques. I enjoy working with a great team of professionals, who share the same passion and vision for excellence and innovation. In the last year, our team has doubled in size and implemented the Kaizen methodology of continuous improvement, which has enhanced our collaboration, self-management, and coordination skills. My goal is to continue to grow and learn as a 3D artist and to deliver high-quality visualizations that meet the expectations and needs of our clients.

Software used

3ds Max
Corona
V-Ray
Photoshop
Unreal Engine
Chaos Vantage

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