LEGO - The Desert

LEGO - The Desert is a personal project done fully in Houdini 18, using as an exercise setting up agents with rigs, animation clips, collision shapes and ragdoll triggers in Houdini's crowd system with full rigs and setups. This animation was initially used as a style test of looks, shaders and the stop-motion feel of the movement. 

The entire shot is rendered with Vray for Houdini.
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