Real Time Setviz (VFX)

Seen as the future of setviz and previz production, different RT VFX / VP efforts are slowly introduced into the market.
In this unique project we were asked to create five, highly complex UE4 game level scenes for real time virtual production TV promos.
Loaded with objects, materials and animations these scenes effectively act as the visual core of the promo, alongside the talents of course. As brief we were given – a hand drawing reference, the number (song) and director’s script. it set to be gamy, futuristic and neonic. Pipeline included –
  • Modelling all scenes from the designer's hand drawings, no measurements given.
  • Moving all from 3dsmax to UE for final design and game level RT production.
  • Working with the song and script in the engine to produce the complex animations.
The main challenge was maintaining 100fps while all these massive objects, lights & animations are dancing to the bit. 
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