About Alessandro Marconcini

In a very short time? A "polygonal all-rounder" ! 3D Modeling, Rendering and 3D Printing are my daily bread. Graduated as an IT expert, I have always loved the world of CGI; a love that found asylum in the city of Florence where, in 2014, I graduated as a 3D Generalist at NEMO NT Academy. In NEMO Academy, I learned the basics of 3d graphics, developed skills in 3D Modeling, Sculpting and Rendering on Maya/Zbrush then moving on to Blender; in Arche 3D instead, my skills have found an application in the world of 3d printing.