About Eric Barch

I love to render buildings. As a student of architecture, a senior visualization artist and as designer at architecture firms, it gives me great joy to realize the unbuilt environment through the medium of computer graphics. Having over ten years of experience in the architecture and 3d visualization industry I understand the challenges involved in creating high end professional 3d images, films and vr experiences. While creating these works I have had the privilege to learn from, and to lead, some of the most talented 3d artists. In this ever-evolving industry I pride myself on staying up to date with the latest technology and techniques available and always look forward to what the future holds.

Software used

3ds Max
Revit
Corona
Unreal Engine
V-Ray
After Effects
Photoshop
Rhinoceros
SketchUP
Premiere

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