About Jorge Ocaña Mendez

I am an architect & 3D Artist with professional experience in different areas of the sector. I have worked on many design projects, as well as on the management of numerous building and bussiness activity licenses, but in the last few years I reoriented my carrer towards the Architectural Visualization field, mainly using real-time solutions such as Unreal Engine. Overall, I consider myself a person with constant creative concerns, always eager to learn further and to improve my professional and artistic skills. I am a perfectionist: I like well-done work, and exploring innovative solutions to complex construction problems. I finished my Architecture Studies at 'Universidad de Alcalá de Henares' obtaining distinction mark in the Final Project, which, at a later time, also meant my nomination as the school representantive as a candidate for the World's Best Graduation Project Award in ArchiPrix 2017, given by HunterDouglas.

Software used

3ds Max
AutoCAD
Revit
Twinmotion
Unreal Engine
V-Ray
V-Ray GPU
Blender

Follow artist