About Arkadzi Laurukevich

2012, graduated from EHU (Vilnius), Department of Media and Visual Design. There I studied drawing, illustration, animation, 3d and many other disciplines. After graduation I got a job at Yukon Advanced Optics, optical device company in Lithuania. I did the modeling and rendering of the devices for the ads, trade show booth design, presentations and whole list of graphic designer jobs. 2015 moved from Lithuania to Warsaw and started working as a freelance 2d artist. I made pictures for small animations, drew illustrations, developed a board game, studied at different courses on 2d Art. In 2018 I started working for an architecture firm as a visualizer. There I made my first levels in UE 4.26. There I worked in the programs Blender, Substance Painter, Speedtree. 2020-2021 Work in Aqool (Advertising Services). Branding.Website development, materials for social networks, and development of 3D AR elements for the company's promotion. 2021-2023 I work as a 3d freelancer, cooperated as a level artist with the company World truck studio, made for them during the year levels for the game about trucks in Australia, you can see in my portfolio work Australia, and here is something similar to what I did. Also cooperated with a company that sells tree seedlings, and I had to make 3D models of different plants, so that the buyer saw what he buys. May 2023 First place in the Level Art Contest at the Games Job Fair Spring 2023 (Helsinki) July 2023 finished a course on level design and art. The instructor of the course was Marcin Turecki ( Lead level artist in Bloober team). There we were taught full pipeline in levell art, concept, blockout, lighting, design, composition, teamwork and much more.

Software used

3ds Max
Art.lantis
SketchUP
ZBrush
Cycles
Unreal Engine
Blender

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