About Oleg

As a child, I was fascinated by three amazing things: 3D graphics, the amazingly complex structure of plants, and the psychology of advertising. 3ds MAX I started learning at the age of 14 using textbooks and lessons on the Internet, I studied at Sochi State University with a degree in psychology. Today I am a 3D generalist, with the main specialization in architectural visualization. I really missed the ability of still images to tell a story, so I often make Full CGI architectural videos - it's a much more effective way to advertise. I am good at doing photogrammetry, and I can also process someone else's photogrammetry. If there are significant POIs near your object, I can shoot from a quadcopter, retopologize and use it in the scene. I myself make trees and shrubs of any complexity and can work with the most demanding landscape designers to create accurate visualizations of what they want to bring to life. I really love my job and solving complex problems.

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Software used

3ds Max
Maya
SketchUP
ZBrush
Arnold
Corona
FStorm
Indigo Render
Marmoset Toolbag
Maxwell Render
Redshift
Renderman
After Effects
Corel Draw
Photoshop
Premiere

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