About Nick Konstantinidis

I’m a 3D artist and lifelong learner with a strong background in architecture. What drew me to the world of 3D was my affinity for analyzing forms as well as disassembling and reassembling mechanical parts. Over the course of half a decade, I have garnered in-depth 3D visualization experience working as a freelancer on a variety of projects. When I’m not modeling or rendering, I enjoy programming, lifting weights and riding bikes.

Works at

Software used

3ds Max
AutoCAD
Rhinoceros
SketchUP
Corona
Twinmotion
V-Ray
Corel Draw
Photoshop

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