About John Shulters

John Shulters is a freelance design visualization specialist. He established Ascension Studios in 2003 as a multi-faceted creative development studio providing story-telling and communication services through the use of digital design, animation, VR, and games. John specializes in graphic design, 3d modeling, look development, animation, and post-production, with over 20 years of experience in the field. He has served as an Autodesk Masterclass instructor and a certified professional with 3ds max and is an active beta tester for several Autodesk products and 3rd-party tools. His work history includes projects with design firms across the U.S., from small one-person operations to some of the largest firms in the world. Additionally, he works as a consultant for several hobby board game publishers, providing game design, game development, art direction, graphic design, illustration, 3D design, and video production services. Ascension Studios is committed to integrating the latest technologies available to the design and visualization markets to provide clients with more utility and clarity of content than they might expect. By utilizing VR/AR, 3D printing, photogrammetry, and a filmic approach to visualization, Ascension Studios strives to bring new meaning and relevance to the field of 3D design by not simply creating images but telling compelling stories.

Software used

3ds Max
AutoCAD
Twinmotion
V-Ray
After Effects
Photoshop
Premiere

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