About Victor Tardio Diaz

My name is Víctor, I'm a 3d modeler from Spain. I have worked as a freelance 3d artist for more than 7 years. I'm mostly focused in modeling, uv layout and texturing. I work using 3ds max, ZBrush and Marvelous Designer for modeling and Painter/Designer, Photoshop and Quixel for texturing. I use V-Ray in 3ds max in case of need renders of the models. I also have basic knowledge of Unreal Engine, (model import, material implementation, basic lighting,...), but I can learn fast any program required. I know how to prepare a model for use in a game engine (mesh properties, uv, PBR materials, ...).

Software used

3ds Max
Mudbox
Marmoset Toolbag
Unreal Engine
V-Ray
After Effects
Photoshop
Premiere