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3ds Max, Vray
I started learning Max/Vray the past three weeks and this is my first project with the software. I want to limit post processing (photoshop) so I'm trying to do all of my landscaping within Max - the trouble I'm having, however, is keeping my polygon count down while still creating realistic terrain. Any tricks of the trade to creating realistic trees/ground while keeping the file light?
I still have a ways to go, but I'd love any criticism of the overall compositions.